

This has included getting the 3rd and 1st person cameras feeling much better. The Vehicle Experience Team focus on making ship and vehicles more fun. LTP Long Term Persistence Testing is underway on the PTU with the 3.8.2 Patch, they are doing database wipes but saving players aUEC, Ships & Equipment between them and it seems to be going well so far. They have been working on further improvements to mining, visual cues and mining consumable items.Īlso there is working going into new entry effects for ships using SDFs so it wraps around your hull accurately. VFX are doing some cool tests with effects & decorative holograms around microTech’s New Babbage. There are new harvestables for microtech – Heart of the Woods type mushrooms for the foresty biomes there. This new way of doing things allow for much better looking terrain. They have been doing a Geology Asset Rework with their new organic shaders, they showed off some lava fields on Celin with this new look. WhiteBox work has started on Prison Pods, that look like they can store prisoners as cargo. They’ve been developing the Orange Prison Jump Suit and Mining Backpacks, which needs to be both spacious yet mobile or no restrictive. There is also shanks / shivs that have been made out of things like medi-pens, it sounds like these will be found if you search around. They have a functional boxing ring ready for the Prison in 3.9.
#STAR CITIZEN MERCURY SKIN#
The Cutlass Blue is technically still in it’s white box phase, though most of the ship is already done as it’s a variant, they have completed it’s canopy and are currently choose a skin direction, White with Blue Accents, Blue with Grey or White with Black. The ship is pretty massive, with escape pods, turrets, cargo areas with lifts, a sleeping birth and large engine room. It will be a while before we see the ship in game HOWEVER I do think it’s possible it may be for 4.2 for the end of 2020 and it makes sense as it was confirmed that the Mercury Star Runner is planned to be in Alpha 4.1 which is Q3 2020s release. We saw the early white box for the Hercules C2 Starlifer, they are making sure it’s shape is right and all it’s internal rooms fit and are correct for it’s needs, how does the landing gear fit and hold up the ship? Everything is tweaked and scaled appropriately. Like a large communal bathroom, various connecting corridors, gangways and even what I believe is a little repair area. They showed off some of the areas of the ship we hadn’t seen before. It’s still not complete and expect more detail, better lighting and that sort of thing.

There is a lot more detail on the exterior of the ship. In Inside Star Citizen – we saw updated work done to the Carrack, the engines have been tweaked a bit to potentially quell some of the people that were angry at the CitizenCon version of the Carrack.
